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- #BRUTAL DOOM V21 STEALTH KILLS INSTALL#
- #BRUTAL DOOM V21 STEALTH KILLS MOD#
- #BRUTAL DOOM V21 STEALTH KILLS SERIES#
I started making maps for Warcraft 2, then I unsuccessfully tried to make maps for Duke Nukem 3D. What were your first experiences with mods? How was the learning process? When I played that, it was amazing! A few days later and I was already reading tutorials on the Zdoom wiki, downloading Doom Builder, and making my first map.
#BRUTAL DOOM V21 STEALTH KILLS MOD#
I must admit that this was the first time I ever finished Doom 2 on PC and defeated the Icon of Sin (I was introduced to Doom with the Saturn, which contained the modified Playstation levels, so, the final battle of Doom 2 was replaced with a big arena with some dozens of barons and two Masterminds).Īfter that I wanted more, and after some time searching on Google, I found about a mod called Zbloodpack, a mod for Zdoom that has 32 new levels, 50 new monsters and 50 new weapons. I ran out of games to play, so I decided to look back at the classics.ĭoom was a good idea, because Doom 3 left me a bit disappointed, so I downloaded the JDoom engine, loaded with fancy 3D models, and played all the Doom and Doom 2 maps. I was basically stuck on the 6th generation while everyone else was having fun with Modern Warfare and Gears of Wars on the Xbox 360, it was a very expensive console here back in the day, I couldn't afford one, so played almost every PC game released before 2006. I had an awful GeForce MX4000, and it couldn't run any game that used Pixel Shading. The most advanced games I could run were Quake 4 and GTA San Andreas, and I had to reduce the screen resolution to 800圆00 to achieve 30fps. On 2009 I had a very bad PC for its time. Let’s start with the basics, what brought you into modding for Doom? It’s a very old game, after all. We took some time to talk to Marcos about his creation, and his status as one of the very few South American modders who’s gained mainstream popularity > His mod brought Doom to the mainstream spotlight once more, arguably being the “best” way to play the classic in a more modernized environment. One of those very few is Brütal Doom, a mod made by the controversial Marcos Abenante, also known as Sergeant Mark IV. > Throughout it’s life, Doom has had a myriad of mods, some which have been silly, others which have been amazing, but very few seem to hit the sweet spot for gamers across the world. A game that’s older than many gamers nowadays, who may not even realize just how much impact it had in the genre of FPS, to the point where “Doom-Clones” was used to describe many of the first attempts at copying the formula (and to some extent, is still used to this day) The mere mention of the name evokes the classic and iconic looks right into your mind.
#BRUTAL DOOM V21 STEALTH KILLS INSTALL#
Install and manage your mods easily with community-made 1-Click mod downloaders. +1 JoJo's Bizarre Adventure: Eyes of Heaven ↺4 The Legend of Zelda: Breath of the Wild (WiiU)
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↺3 Pokemon Brilliant Diamond and Shining Pearl To create shortcuts to your favorite games!
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Yes, a really nice map indeed like something from a Arnie action movie.Marcos Abenante - Brütal Doom It was also nice to see quite a few Pain Elementals helping out their Cacodemon buddies too and it is important having floating enemies in big spaces like outdoor areas. I really liked how the Arch Viles turned up, you need to kill them fast before they resurrect other enemies, especially Revenants. The easiest monster was the Cyberdemon because I left him till last and I killed him using the Super Shotgun but those 3 chaingun guys sniping when the Cyberdemon was roaming made it hard. But thank goodness for that Megasphere for that brief time my health was above 30%, the health went down very quickly as I was ganged up by Revenants but luckily I was able to induce some monster infighting to help a bit.
#BRUTAL DOOM V21 STEALTH KILLS SERIES#
A nice, tough struggle, where my health was below 30% for a lot of the time because of those bloody annoying hitscanners that would make Richard Wiles (author of Dickie series and Crusades) proud. Looked more like a Boom compatible map to me, the textures were excellent and I think the layout was great with a great atmosphere and large open areas. I played through your map and beat it in 37:29.